Tuesday, April 17, 2007

Runescape Merchanting

Runescape merchanting is one of the best ways of making money in runescape. However, there are many risks that need to be taken in order to secure vast sums of virtual wealth. The road to great riches carries its own risks and is not for players who are impatient.

In the past runescape rare items were some of the best and most reliable items to merchant. That is not the case nowadays as the price of the rare items has increased so much that less people are willing to risk trading them on for small gains.

Instead, items that runescape players tend to merchant nowadays are resources used by players looking to quickly raise their skills. Some of these resources are less prone to price fluctuations and are normally in steady demand, so turnaround times between stockpiling the resources and having the cash in the bank are minimal. This leads to healthy profit levels.

There are numerous things to do to be a successful merchant in runscape. I have listed a few of the essentials below that players should consider:

  • Establish a chain of suppliers
  • Know your prices
  • Ensure you have a buyer for items
  • Gather up resources yourself
The above four things will help players become a better merchant. Knowing prices is key and knowing people (both buyers and sellers), will inevitably help you make better use of merchanting opportunities in runescape.

There are numerous merchanting guides for runescape on various sites, the prices are often out of date for most of the items as the prices usually change daily, although the method is usually still relevant. Again, I must stress, runescape prices are the most important thing players need to know when they decide to merchant. Failing to know the prices will only end up costing a fortune.

2 comments:

Anonymous said...

Any thoughts on why the rares market has dropped recently?

Santas in particular have dropped 2 mil in the last month.

One of my theories is that slow deflation may be taking place in runescape, possibly through many people using Miscillania. I'd say at least 10k players actively use their kingdom. 75k times 10k players is allot of gold floating out of the economy every day.

Latona said...

Some rare items in runescape fluctuate due to seasonality - Santa Hats, Halloween Masks are prone to such fluctuations.

I disagree on slow deflation caused by miscellania - it is actually a way that people can make money when they manage it correctly. I will be discussing this in the future as there are a few methods to improve efficiency in your own kingdom management.

My thoughts on reasons why runescape rares have dropped in price are due to the large price increases brought on by the introduction of slayer skill (which enriched many players), widespread macro abuse and money selling sites (rule breaking by a few) have now been offset by the introduction of construction (which is drain on a players' economy) and the fact Ebay delisting sales of virtual currency as it impacted on intellectual property rights of game creators such as Jagex.

Those 4 factors, two of them boosted the prices and two of them impact on future price increases by limiting wealth creation, have more or less pegged large increases in runescape rare item prices. They are now more at the mercy of market forces and so more price stability should be expected.